minecraft 64 chunk render distance. Additionally, it. minecraft 64 chunk render distance

 
 Additionally, itminecraft 64 chunk render distance  96 chunk render distance with shaders in about 8 minutes

I have my render distance on extreme and it still takes a long time. 128 chunk is only 2km (1. Ram : 4gb. Two things: 1. 1. 6) that changes the way render distance is calculated, so that it is many times greater than the original. -Performance. You also need to consider that there is a cap of 79 mobs and if they were spread out over such a large area you'd rarely encounter any; 32 chunk render distance is a much larger area than it seems due to the dimensions being squared (the total area is 65x65, 4,225 chunks), and the fact that the despawn radius is a sphere covering about 201 chunks at the level of a player - a difference of 21. (see Render distance) 10 is the default/recommended. This plugin will dynamically adjust the view distance and simulation distance of each world in order to meet your server's needs. All fast graphic clouds are stretched. I am limited to only 16 chunks for my render distance, i tried to get optifine and it is still limited, how can I fix this? (both single player and multiplayer java edition) I7-8700k @3. Increasing text size in Vuetify v-data-table, Increasing Elasticsearch write throughput and. Not without mods, at least not to my knowledge. Other versions WILL be supported in the future, as stated on the mods githu. #22. The view distance (chunk loading distance) is. This information is sourced from this tweet by cornerhard . I Recently started using Badlion's Minecraft client, and whenever i join my server, the render distance is fixed to roughly 8 chunks for me, alongside this there are also several instances where blocks take longer to appear than they would have done otherwise whilst still physically being there. See also [] Chunk format § Block entity format – describes the save format for block entitiesMinecraft 1. It's just due to the sloppy way they created Minecraft Java, and there isn't a whole lot you can do about it unfortunately. 0. The reason I want the 64-Chunk Render Distance is for an 8K screenshot where you can zoom in and see lots of detail in the background. I mean, In my case increasing chunk view in settings (client) only allows me to not to render the fog, and still having 5 chunks in view. But 'Nullscape' and 'Enderscape' are my two favorite end mods, both of which overhaul the end in a way that fits the game perfectly imo. Storage : 500gb hdd. 4 "Far" is effectively only 10 chunks / 160 blocks due to the internal server using a fixed view distance of 10. Join the server for an epic timeplay. The lag spikes themselves are likely caused by rendering something new, like new chunks or even simply the Java garbage collector running. Works best with BSL, Nostalgia, or Sora shaders. which I'm guessing means no one is. I do think that 'Normal' render-distance should be renamed to 'Terrible' or 'Horrendous', as playing at such a low render is like being blindfolded. Good equation to how much for each increase in 16 chunks increments? Question Higher rendering distances will put more of a strain on the CPU, but certainly running with 64 chunks isn't uncommon. . In diesem Video zeige ich euch, wie wir bei Minecraft die Sichtweite bzw. I wonder what it would take to get a 500 chunk render distance. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of. Resolved. Performance will likely tank once the game runs out of VRAM. Join Date: 9/23/2018. Send a previously written command to the chat for execution. minecraft/. For most people, more than 2GB of RAM will never be needed. Welcome to another Bugrock of the week! Today we explore the new Render Dragon Engine for Minecraft Bedrock Edition! This new rendering engine allows you to. We will look at editing the options file in. I recommend trying these plugins: View Distance Tweaks - can auto adjust simulation and view distance. minecraft/. Those are massive differences and MC Java. 14. If you were to disable those things, you probably could get a renderdistance of 50-100 chunks without changing any of the rendering. With path-tracing, Minecraft defaults to a render distance of 8 chunks. Korrekt wenn ihr ein Abo und Like dalasst, KussSc. 16 R. However, in taller worlds, framerate drops significantly when you are looking up or down, due to the game trying to render the entire chunk. Vanilla render distance 4. A hard limit exists at X/Z: ±2,147,483,647—the mathematical limit of a signed 32-bit integer—and attempting to travel or load chunks beyond here simply causes the game to crash. . 0 Long-Term World 3 February 15 th, 2020 – Present, keeping this world for as long as possible;. It works by having the client keep the chunks, even when the server unloads. For reference, with the texture pack on, but shaders turned off, I get around 150fps at 4k resolution with 64 render distance. Locate the setting labeled “view-distance=” and change it to a valid number you would prefer the loaded chunks to be at. Begin by launching the Minecraft launcher. Irl on a clear day you can easily see mountain in the horizon over 50km (31miles) that would be 3125 chunk render distance. This means that one chunk is 16m² 16m² x 3670016 = 58,720,256 m² Thats a lot of chunks he can see. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. But since bedrock edition has a few shortcomings that I'm not a fan of (like no datapacks, packed. The option has a range of settings which depend on the device used. Btw. GPU: RTX 2060. TE Render Distance Options is a mod designed just for this, but I think that all it does is let you disable tile entities for distant chunks. There's just no need to. (threads is set to 0 so it can use as many as available) All those settings are appearing client side as correct, accept for render distance. #minecraft #meme. 7. Java simulates almost every loaded chunk, that's why it's laggy. yes, alocate more ram to minecraft. Note that 32 chunk render distance loads four times as many chunks (32 / 16 squared) as 16 chunks, which is why it is so much more demanding thanwhat you may have experienced in older versions (versions prior to 1. The maximum render distance is 32 chunks. I don't know what you all are talking about cuz the new iPad 8 can do a render distance of 32 chunks with not lag/FPS drops what so ever. R. So I think one has to set ones expectations there for now. This allows you to set a view distance per dimension so you're not loading a bunch of heavy/obscured chunks in the nether and can have high view distances in the overworld. 6k. You can set the render distance in Minecraft and Optifine over 64 chunks (ie 128 chunks) by editing the options. 7, although in 1. It took a minute or two for the 64 chunks to load in. 32, 48, 64, 80, etc. Simulation distance only goes up to 12 chunks on Bedrock, though on the test world I made it's greyed out for no apparent reason. Done on a 3GB GTX 1050. Check Details. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. I am limited to only 16 chunks for my render distance, i tried to get optifine and it is still limited, how can I fix this? (both single player and multiplayer java edition) I7-8700k @3. Minecraft was not meant to be played on 32 chunk render distance, which was really only added for taking screenshots; the developers have even admitted that you practically need a "supercomputer" to run it well (I saw this on a bug report regarding lag on high render distance, which IIRC was "working as intended"). . Advertisement Coins. The first in a Let's Play for the mapFeb 26, 2019. 1-1. For the most part, I used 10Gb of ram to generate all the chunks (which wasn't enough if you generated too quickly) and to take the screenshots with shaders it took about 5 minutes for. 5x render distance version. 12 chunks (64‑bit Java) 8 chunks (32‑bit Java). Its difficult for even the highest tier of hardware to sustain 60+ fps at 64 render distance, let alone 120+ at 128 render distance, just an absurd claim to make. To adjust it, go to the server control panel and open the Simulation Distance option. In effect, it allows you to automatically decrease the view distance and. 5. The mod will render chunks at different detail levels depending on how far they are from you. If render distance is set to a lower value than simulation distance, the lower value is used instead. At least on java, but by the look of it,. 00 @ Newegg) Total: $690. Render Distance Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. It seems that the chunks are loading correctly and have been sent to the client, but for some reason the client is not rendering the entire chunk. I have similar thing on my meh PC but eh i can squeeze BSL with 40-60 fps with 10-12 chunks render distance and most options maxed except advanced materials so i'm not complaining. You can't see beyond the server's Render Distance. Minecraft community on reddit. Hello Minecraft community, I'm currently fiddling with the option config file of Minecraft windows 10 edition. Because the Elytra is so fast it doesn't let the game take the time to load in chunks. You can increase the view distance in the server. There are mods like the 'Better End' mod that take it way, way too far. My laptop can handle minecraft fine. You need a beefy computer to play minecraft at 32 chunks. The minimum (across devices) are 6 chunks, and maximum of 96 chunks. . How much storage, ram and cpu is needed to render a full minecraft world. If you want to increase it, you will need to use a program called OptiFine. Sorry for the qualitymod link :. Although Bedrock still takes the cake by a wee-bit, despite having a maximum rendering distance of 80 chunks. 5. optifine ultra: max settings, with AF and AA off to compete with SEUS, loading into same world 12GB of memory allocated: 32 chunks, max 200FPS, min 95FPS, on average, between 120-160FPS. They open and close, but still they are normal blocks. In 1. Also, I did use shaders once. 19. 7GHz. My specs:OptifineCpu: i7 10700k (stock speed)Ram: 32Gb 2933MhzDrive: Seagate Firecuda SSHDGpu: gtx 1060 6Gb vramThe config allows increasing the view distance limit up to 256. 16. What you're describing is the behavior of lazy chunks, but explaining lazy chunks is very technical. In Minecraft: Java Edition realms, the render distance is set to 12 and the simulation distance is set to 9. i set my render distance to 0 chunks↓ ↓ ↓ FOLLOW ME EVERYWHERE ↓ ↓ ↓ LIKELY STREAMED LIVE ON TWITCH: 2ND YOUTUBE CHANNEL: h. Once inside of the server settings locate the View Distance field. • 2 yr. 10. Bedrock is also 16 Render Distance. As soon as I set my render distance to 15 chunks or less, the block lag immediately disappears. This issue only seems to occur in worlds created in Vanilla Minecraft and later opened using optifine. They extend from the bottom void of the world, all the way up to the top sky. I'm assuming my video card is the issue. It is a soft, silvery-white, highly reactive metal. (2011 Minecraft on the family PC) 4 chunks 15 fps. . conf was a toggle option, either on or off (1 or 0), but it's the actual view distance in chunks. I have an alienware 17 R4. So now the power has gone to my head and I wanna push the limits, is there any mod that would let me increase the chunk distance to atleast 64 chunks?Sup everybody!Welcome back to another video of Minecraft!So, today in this video I basically show you guys how to set custom render distance in Minecraft Bed. How can I boost my fps while. I'd like to set the Render Distance to 64 chunks (using Optifine) on Minecraft: Java Edtion without getting any lags or low FPS. Minecraft folder -Find options. You also have to have loaded the chunks you want to see after you turn on the cached chunks I think. It accomplishes this goal by recording and storing (in . maybe with a mod, but Minecraft Java Chunk rendering is different from the bedrock edition, and takes a lot more memory than the bedrock edition. The new world generation and the increase in size means you'll have more intense rendering per chunk which will cause frame drops and lag. When I manually set the render distance to 64 by directly editing the settings file, the chunks still unload as if it were still 32 (I can only move 25 chunks away before they unload), even though Sodium recognizes that I set it to 64 (the settings menu says 64 chunks) I would consider this a low priority. (This goes especially for Bedrock, since it's better optimized and has simulation distance on a separate slider. Render distance scales RAM usage exponentially, but is moderately ok to the CPU. In addition to the close-by area that you receive from the Minecraft game server you're playing on, this mod loads the remaining area to cover your whole render distance. TLauncher cited it as a graphics driver error, but as. Also, this applies to any version prior to 1. properties file I have set all the parameters for my server, 8 chunk Sim distance, Survival, Normal difficulty, Seed, 15 players, 48 chunk render distance. txt, find "RenderDistance=(a number) or similar-Replace the number with however many chunks you want to see out. After setting the simulation distance, you can now view the world settings. Storage: 5kb per chunk = 70,3125 petabytes, Ram 892,86 kb per chunk = 14 exabytes, Cpu = 18,27 mhz per chunk = 256 exahertz, Storage: 7032x 10tb hdd (Seagate IronWolf Pro +Rescue) =€386. The game crashes near this point while using 64-bit systems, as this is above the maximum value for a signed 64-bit binary integer in C++. The game can't even properly handle a 32 chunk render distance on a reasonable computer. For a game that looks like Minecraft does, it's insane how badly optimized it is. I typically keep mine set at 48 to keep my frame rates at an acceptable level, at 64 I get fps dipping down into the 20s, but with a render distance of 48 I'm usually in the high 90s, dipping down into the 40s. 14 it's more like a rounded square). Also, this applies to any version prior to 1. Controls the chunk render distance of ray tracing if "Ray Tracing" option is on. You can do this with C2ME. Coins. PROS -Again, most obvious things first; by default, Distant Horizons allows you to have the equivalent of a 64 chunk render distance, without any hit to FPS. By default, it increases the render distance to 54 chunks, but it can be changed by editing the C2ME config. Also, I would not classify 14 chunk render distance as low-end (older versions, and newer with less than 2 GB allocated only go up to 16; I played on Normal render distance, which is 8 chunks, even on my current computer which can get 300 FPS on Far. 1. I use Xaero's map w/ render distance of 64 chunks. 18 there was a rule for chunk loading distance that said "the chunk loading distance is equal to the view-distance" (you can read this Minecraft Wiki page at the section "player ticket"). Officially, Minecraft uses the metric system, and each block is considered to be 1 cubic meter. Having these values able to be set above the limits that the realm allows through the use of the in-game video settings menu, creates confusion for the player and misleads them. 99 @ Newegg) Case: Cooler Master HAF 912 ATX Mid Tower Case ($52. Looking for free work. Anything above 4gb of RAM allocation will make your game confused with all the extra. The gpu usage is low at about 40% while cpu usage is also low at 30%. Minecraft is not. 2 priorises chunk loading which makes your fps drop, and you can think the chunk loading as a square around you, the amount of chunks you need to render (and calculate) rises in the power of 2 compared to what your render distance is (example turning renderdistance from 16 to 32 only makes the renderdistance double but the amount of chunks needed to be rendered is times 4 compared to the. At 64 render distance I get around 15fps. here is how to do it:. Was this because of the Render Dragon Distance Update that failed in December 2020?My computer is pretty good at rendering distance in Minecraft at 16, but now you have a 32 render distance option. 1-1. . properties view-distance=32 Here is a. render distance is hard-set by the server. Ram allocation to render distance. Render distance Does anyone know a way with out using distant horizons to be able to set a server to 64 chunk render distance because in server propoties I can put it to 64 but obviously it's capped at 32 due to 64 being a client side thing brung in with optifine so I'm just seeing if I can make it so if I put my client to 64 it loads 64Here arw two solutions, both of which aren't what you're asking for, but may help. This is the max amount of chunks i could load on a single photo without them despawning. . In the Options menu, click on “Video Settings. Minecraft with these mods isn't capable of utilizing my hardware enough for it to run hotter than 60 degrees celsius. i play on 32 chunk render distance max graphics settings all the time. ago. What if you could load the entire Minecraft world at once?Use code "ANTVENOM15" to get 15% off: Soylent Testimonial: May 10th 2021. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. thanks. CPU: i7-9750H at turbo capped to 3. 128 block radius of yourself, another 32 chunks. Adds an option which allows you to stretch the circular render distance in horizontal direction, so instead of a circle you get an ellipsis. All rendering happens with full detail and for a view distance setting of d FC2 will render (d*2+1)2 chunks, some bugs around post-initial area and very large distances aside. MinecraftUWP {randomnumbers} > LocalState > games > emm etc etc until you get to minecraft_pe. If you see an old nether chunk in the distance, then update to nether update, it will become an updated nether chunk Reply reply flamesaurus565. Even tho im running 24 frames. Hey everyone! Today I'll be showing you an incredible Minecraft mod which allows you run the game at practically ANY render distance (at least within reason). Minecraft community on reddit. Minecraft Distant Horizons Minecraft SHADERS 64 Chunk Render Distance! (No Lag). 17 from 40 to 140. The max render distance for the iPhone 14 ends up being 17 chunks as a result, whilst the 13/13 mini is limited to 12 chunks only, despite it running 17 chunks fine if I manually force it to that by editing options. The game crashes near this point while using 64-bit systems, as this is above the maximum value for a signed 64-bit binary integer in C++. Even so, this has a huge impact. when you play single player you are both the client and the server. I can't see any further than 8 chunks on servers. Spawn as in a 128 block radius. Use the "Dimension Specific View Distance" mod. Minecraft Sandbox game Open world Action-adventure game Gaming. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. Registered User shared this idea. From the Minecraft wiki, the view-distance attribute in server. some people think that's unacceptable. ago. 8. I mean my computer is meant for sending e-mails from 9 to 5 every day but any pc is a gaming pc if you try hard enough. You should notice at least a small improvement. Replace "-Xmx1G" with "-Xmx2G" with no quotation marks. Regardless. NameChange71. 2 Spigot server with default config and no. That will double the amount of RAM Minecraft uses. This thread is archived. Aka: Set it higher and less far chunk parts sections lower/higher than you will be rendered. ago. It accomplishes this goal by recording and storing (in . Boards. In vanilla nether. I run sodium and iris +bsl shaders and I couldn't believe the speed. 3 (and 1. 12 & optifine, aperture and minera. 0:00 / 2:37 Minecraft 64 chunk render distance + FPS p12:an Jacob MLG Noscoper 17 subscribers Subscribe 14 940 views 2 years ago My specs: Optifine Cpu: i7 10700k. FranklinThePotato • 2 yr. Also, the game crashes if the player attempts to load a chunk beyond this coordinate, so increasing the render distance can make the rendering limit further and crash the game. ¯\_(ツ)_/¯ Left is Java Right is Bedrock. 3. (render size = render distance * 2 + 1 -> less than 1/4 chunk count). This mod was originally made by BarracudaATA, then updated by Daipenger and at last updated and maintained by McHorse with contributions of MiaoNLI, Chryfi, and Sekwah. 75: Minimum: 0. ago. 3. MC-173274 Nether Chunk render distance setting not working . properties means: Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). 96 chunk render distance with shaders in about 8 minutes. Hopefully your computer can put up with the abuse. minecraft/. 128 chunk is only 2km (1. Some players could play with 64 chunks render distance, but only be able to see up to 16 chunks. Guichaguri. 16GB Allocated, RTX 2060 (GTX1070ti Level), i7 6700k. I've never seen CPU usage hit 30%, even with 32 chunk render distance on amplified. 64 render distanceMinecraft render distance comparison. I get that lag at 6 chunks with all graphical setting at minimum. Thanks. Bug. get a 64 GB USB thumb drive or an SSD whichever is convenient and install ubuntu or some other linux and then run Minecraft on. With mobs it dropped down to 20-40 fps at times but was usually around 60-80 fps. 64 Chunk Render Distance With Ray Tracing Shaders. I think theres a way to increase server render distance without lagging it by making the render dist 3 in the config and using something in FastAsyncWorldEdit to make more chunks load iirc. 32 is the max in vanilla. except mine. or above. Adjust Render Distance and Simulation Distance Settings. MC-243259 32 chunks rendering failed on server. Saved chunks to your computer then renders them back when the server is no longer providing them. But on my other computer (that also runs Minecraft more smoothly) can go up to 16 just like normal. PSA: Crucial Ballistix Max Will Run 4000/2000 FLCK & 3800/1900 FLCK / 64 GB (4x16) on Ryzen 5. That option is set to the number of blocks. P all epic Minecraft Builds. minecraft folder. This is the Fabric version of Farsight, for the Forge version click here: Forge. Minecraft: 10 blocks that changed 64 chunks (1024 blocks) render distance on my phone. Bobby. ) Even just 16. The render distance can be changed, though. You will still see huge lag spikes when teleporting to new worlds and such and aswell most servers max rendering distance is 16 chunks anyway at most. I wonder what it would take to get a 500 chunk render distance. properties” and click “Change” at the end of it. 3. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket. Reset your Render distance in display options. This is starting to sound much more like a bug than a hardware issue; 12 chunks render distance should not be a problem for a high-end or even any medium-end PC. It accomplishes this goal by recording and storing (in . From what I have seen on the internet, the render distance in Realms is locked to 10-12 chunks to lower the load on servers. This option would ignore the server unloading chunks on your client, keeping chunks received by the server until they've left your actual render distance. step 3: put render distance to 3670016 CHUNKS step 4: save and go back to the main menu, and. yml i have set this entity-tracking-range: players: 64 animals: 64 monsters: 48 misc: 64 other: 64 view-distance: 32 And entity-activation-range: animals: 64 monsters: 64 misc: 64 On server. Just raise your render distance as much as you can until your Minecraft starts stuttering or lagging. and even beyond, all the way up to what th. On an Optifine client I can see above 8 chunks but with the 3 performance mods I can't. In Minecraft, a chunk is a cube that consists of 16 blocks. Chunk rendering is one of the most expensive operations in. Also, since chunk updates count chunk sections there are potentially as many as 266,256 sections to render, probably closer to 100,000 when excluding empty sections. ago. sp614x closed this as completed on Jul 7, 2022. my computer would exert the energy released in the detonation of a small thermonuclear device before it could run 8 chunk render distance at 30 fps. None. If I remembee correctly, servers have a set renderdistance that players can't exceed. Tree Puncher. BetterFps is a Minecraft mod that add a few performance improvements, trying to be compatible with other mods. Valheim Genshin. Move away from the place where the command will be executed by 80 or a little more blocks. It determines the server-side viewing distance. . Hey yall, Been having some weird issues with optifine. 3. amplified with a 48 chunk render distance looks nuts. Check Details. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. Minecraft community on reddit. It can automatically clean new chunks, but needs to be ran manually for for existing chunks on each of your server worlds. Edit - I don't have any stuttering issues in Minecraft bedrock (windows 10 edition) other. And if I understand correctly, random ticks will still occurr in chunks, that are <render distance + 1> chunks away from you. Vanilla 1. Write a command to place a block / summon a mob or something else with coordinates. Minecraft with these mods isn't capable of utilizing my hardware enough for it to run hotter than 60 degrees celsius. 8 to play, but not 1. This will now open the file itself. It's so frustrating trying to make cool builds and not be able to see the whole thing. But when I do it and then launch the game, it sets the render distance to 8 chunks. txt-In options. If I drop to 2 chunks gpu goes up to 100% and cpu down to 11%. Posts: 13. Mar 12, 2014. 7. I've removed 32 bit java and strictly have the latest 64 bit java installed. But the thing was and is I could do the recommended 32 chunks render distance, 12 simulations chunk render distance, 2560x1440p, 240 frames per second (semi locked) or 82 chunks render distance, 12 simulation chunk render distance, 2560x1440p, 120 frames per second (locked). The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of. Realms Render Distance [Bedrock] I know render distance is working as intended, and that there is a hardware limitation to contend with, but I'm skeptical about using such a low value for the limit on Realms worlds. I usually stick between 12 to 16 chunks, otherwise my fps tanks below 70 with over 16 chunks RD. 32GB Ram. (Surface, cave floor, cave ceiling)Chunk Sizes Without path-tracing enabled, Minecraft's RTX beta defaults to render distances of 80 chunks. Bedrock will stop rendering tall grass, crops, proper water/leaves etc fairly quickly, which is quite obvious from the landscape's texture looking flat. HoboMaggot-Xmx20G There's your problem. Advertisement Coins. reply reply. Minecraft chunks reloadBlocks minecraft The most powerful block in all of minecraftChunks in minecraft: everything players need to know. A daily Minecraft series!Play with me & get updates with my Facebook! "Far" is 16 chunks / 256 blocks, "Normal" is 8 chunks / 128 blocks, "Short" is 4 chunks / 64 blocks, and "Tiny" is 2 chunks / 32 blocks. )Tried that one too, it allows for higher render distance but as soon as you closed the menu it resets Minecraft to 32 chunks, if Mojang has done some weird cap on render distance then. 4 Far render distance 1. This resource pack limits your render distance to approximately a chunk using the new fog assets. 1. 5 bytes per block and 10 KB per chunk section (16x16x16 blocks), with only non-empty sections initialized and saved (note: if a section becomes non-empty, e. . Mojang reduced the Render Distance from 22 chunks to 14 chunks for Minecraft Bedrock Edition on Xbox One back in December 2020. In Bedrock it is at least stable. 2. But this is at 24 chunks. Aternos is the world’s largest free Minecraft server host. In 1. 18. 1. Quick way to fry a potato pc right there. 6) that changes the way render distancen is calculated, so that it is many times greater than the original. My PC had 8 gigs of ddr3 ram a gtx 960 graphics card and an fx-6300 prossesor.